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41 lines
1.4 KiB
41 lines
1.4 KiB
// |
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// Copyright (c) 2010-2011 Matthew Jack and Doug Binks |
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// |
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// This software is provided 'as-is', without any express or implied |
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// warranty. In no event will the authors be held liable for any damages |
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// arising from the use of this software. |
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// Permission is granted to anyone to use this software for any purpose, |
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// including commercial applications, and to alter it and redistribute it |
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// freely, subject to the following restrictions: |
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// 1. The origin of this software must not be misrepresented; you must not |
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// claim that you wrote the original software. If you use this software |
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// in a product, an acknowledgment in the product documentation would be |
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// appreciated but is not required. |
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// 2. Altered source versions must be plainly marked as such, and must not be |
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// misrepresented as being the original software. |
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// 3. This notice may not be removed or altered from any source distribution. |
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////////////////////////////////////////////////////////////////////////// |
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// Entry Point |
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////////////////////////////////////////////////////////////////////////// |
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#include "Game.h" |
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#ifdef _WIN32 |
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#define WIN32_LEAN_AND_MEAN |
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#include <Windows.h> |
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int WINAPI wWinMain( HINSTANCE hInstance, HINSTANCE hPrevInstance, LPWSTR lpCmdLine, int nCmdShow ) |
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#else |
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int main( void ) |
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#endif |
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{ |
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Game game; |
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if (game.Init()) |
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{ |
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game.Run(); |
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game.Shutdown(); |
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} |
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return 0; |
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}
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