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93 lines
2.1 KiB
93 lines
2.1 KiB
// |
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// Copyright (c) 2010-2011 Matthew Jack and Doug Binks |
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// |
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// This software is provided 'as-is', without any express or implied |
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// warranty. In no event will the authors be held liable for any damages |
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// arising from the use of this software. |
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// Permission is granted to anyone to use this software for any purpose, |
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// including commercial applications, and to alter it and redistribute it |
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// freely, subject to the following restrictions: |
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// 1. The origin of this software must not be misrepresented; you must not |
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// claim that you wrote the original software. If you use this software |
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// in a product, an acknowledgment in the product documentation would be |
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// appreciated but is not required. |
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// 2. Altered source versions must be plainly marked as such, and must not be |
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// misrepresented as being the original software. |
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// 3. This notice may not be removed or altered from any source distribution. |
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#pragma once |
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#ifndef AUARRAY_DEFINED |
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#define AUARRAY_DEFINED |
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#include <stdlib.h> |
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#include <vector> |
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// Here we define a semi-virtualised wrapper for a vector-like object so that it can |
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// be used to pass results across DLL boundaries including resizing without memory |
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// manager problems. |
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// Ideally it should not use std::vector as this may not work if one side was compiled |
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// using debug and the other optimised. |
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template <class T> class IAUDynArray |
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{ |
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protected: |
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IAUDynArray<T>() {} |
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~IAUDynArray<T>() {} |
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public: |
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virtual void Resize(size_t size) = 0; |
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virtual void Add(const T& item) = 0; |
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size_t Size() const |
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{ |
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return m_vec.size(); |
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} |
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void Clear() |
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{ |
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Resize(0); |
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} |
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T& operator[] (size_t i) |
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{ |
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return m_vec[i]; |
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} |
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const T& operator[] (size_t i) const |
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{ |
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return m_vec[i]; |
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} |
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protected: |
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std::vector<T> m_vec; |
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}; |
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template <class T> class AUDynArray : public IAUDynArray<T> |
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{ |
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public: |
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AUDynArray<T>(size_t size = 0) |
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{ |
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this->m_vec.resize(size); |
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} |
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virtual ~AUDynArray<T>() |
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{ |
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// Ensure this code is created, despite the templates |
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Resize(0); |
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} |
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void Resize(size_t size) |
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{ |
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this->m_vec.resize(size); |
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} |
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void Add(const T& item) |
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{ |
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this->m_vec.push_back(item); |
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} |
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}; |
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#endif //AUARRAY_DEFINED
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