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77 lines
2.1 KiB
77 lines
2.1 KiB
// |
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// Copyright (c) 2010-2011 Matthew Jack and Doug Binks |
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// |
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// This software is provided 'as-is', without any express or implied |
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// warranty. In no event will the authors be held liable for any damages |
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// arising from the use of this software. |
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// Permission is granted to anyone to use this software for any purpose, |
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// including commercial applications, and to alter it and redistribute it |
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// freely, subject to the following restrictions: |
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// 1. The origin of this software must not be misrepresented; you must not |
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// claim that you wrote the original software. If you use this software |
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// in a product, an acknowledgment in the product documentation would be |
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// appreciated but is not required. |
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// 2. Altered source versions must be plainly marked as such, and must not be |
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// misrepresented as being the original software. |
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// 3. This notice may not be removed or altered from any source distribution. |
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#pragma once |
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#ifndef SIMPLESERIALIZER_INCLUDED |
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#define SIMPLESERIALIZER_INCLUDED |
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#include "../ISimpleSerializer.h" |
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#include <map> |
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#include <string> |
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struct IObject; |
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class SimpleSerializer : public ISimpleSerializer |
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{ |
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public: |
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SimpleSerializer(); |
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virtual ~SimpleSerializer(); |
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// ISimpleSerializer |
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void Clear(); |
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void Clear(ObjectId ownerId); |
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void Clear(ObjectId ownerId, const char* propertyName); |
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void Serialize( IObject* Object ); |
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void SetISerializedValue(const char* propertyName, const ISerializedValue* pValue); |
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const ISerializedValue *GetISerializedValue(const char* propertyName) const; |
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virtual bool IsLoading() const |
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{ |
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return m_bLoading; |
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} |
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void SetIsLoading( bool loading ) |
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{ |
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m_bLoading = loading; |
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m_pCurrentObject = 0; |
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} |
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virtual const IObject* GetCurrentObjectBeingSerialized() const |
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{ |
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return m_pCurrentObject; |
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} |
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// ~ISimpleSerializer |
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private: |
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typedef std::map<std::string, const ISerializedValue*> TValueGroup; |
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typedef std::map<ObjectId, TValueGroup> TSerializationMap; |
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TSerializationMap m_map; |
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int m_numProperties; |
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bool m_bLoading; |
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IObject* m_pCurrentObject; |
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TSerializationMap::iterator m_CurrentSerialization; |
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}; |
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#endif // SIMPLESERIALIZER_INCLUDED
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