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51 lines
1.5 KiB
51 lines
1.5 KiB
2 months ago
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//
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// Copyright (c) 2010-2011 Matthew Jack and Doug Binks
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would be
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// appreciated but is not required.
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// 2. Altered source versions must be plainly marked as such, and must not be
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// misrepresented as being the original software.
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// 3. This notice may not be removed or altered from any source distribution.
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#pragma once
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#ifndef ENVIRONMENT_INCLUDED
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#define ENVIRONMENT_INCLUDED
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struct SystemTable;
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struct IGame;
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struct ICompilerLogger;
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class Environment
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{
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public:
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struct SConfiguration
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{
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const char * sLogFilename;
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SConfiguration() :
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sLogFilename(0)
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{}
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};
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SystemTable* sys;
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ICompilerLogger* pCompilerLogger;
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Environment( IGame* pGame ); // Create empty environment
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void Init(); // Init is called after setting up pointers in ctor
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~Environment(void); // Clean up and destroy environment
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};
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#endif // ENVIRONMENT_INCLUDED
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