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92 lines
3.3 KiB
92 lines
3.3 KiB
2 months ago
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//
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// Copyright (c) 2010-2011 Matthew Jack and Doug Binks
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would be
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// appreciated but is not required.
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// 2. Altered source versions must be plainly marked as such, and must not be
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// misrepresented as being the original software.
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// 3. This notice may not be removed or altered from any source distribution.
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#include "../../RuntimeObjectSystem/ObjectInterfacePerModule.h"
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#include "../../Systems/SystemTable.h"
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#include "../../RuntimeObjectSystem/IObjectFactorySystem.h"
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#include "../../Systems/ILogSystem.h"
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#include "../../RuntimeObjectSystem/ISimpleSerializer.h"
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#include "../../RuntimeObjectSystem/IObject.h"
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#include "IObjectUtils.h"
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#include "IGameManager.h"
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class MainObject: public IObject
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{
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public:
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MainObject()
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{
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}
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~MainObject()
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{
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if (!IsRuntimeDelete())
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{
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// Delete all created objects
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delete IObjectUtils::GetUniqueObject( "BlackboardManager" );
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delete IObjectUtils::GetUniqueObject( "BehaviorTreeManager" );
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delete IObjectUtils::GetUniqueObject( "PerceptionManager" );
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delete IObjectUtils::GetUniqueObject( "PhysicsManager" );
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delete IObjectUtils::GetUniqueObject( "InputManager" );
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delete IObjectUtils::GetUniqueObject( "LightingControl" );
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delete IObjectUtils::GetUniqueObject( "CameraControl" );
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delete IObjectUtils::GetUniqueObject( "FPSCounter" );
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delete IObjectUtils::GetUniqueObject( "CompilingNotification" );
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delete IObjectUtils::GetUniqueObject( "GameManager" );
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delete IObjectUtils::GetUniqueObject( "MainMenu" );
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}
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}
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virtual void Serialize(ISimpleSerializer *pSerializer)
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{
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}
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virtual void Init( bool isFirstInit )
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{
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if (isFirstInit)
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{
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CreateObjects();
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}
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}
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private:
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void CreateObjects()
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{
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// Construct unique objects (managers, util objects, etc)
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IObjectUtils::CreateUniqueObject( "MainMenu" );
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IObjectUtils::CreateUniqueObjectAndEntity( "CompilingNotification", "CompilingNotification" );
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IObjectUtils::CreateUniqueObjectAndEntity( "GameManager", "GameManager" );
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IObjectUtils::CreateUniqueObjectAndEntity( "FPSCounter", "FPSCounter" );
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IObjectUtils::CreateUniqueObjectAndEntity( "CameraControl", "CameraControl" );
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IObjectUtils::CreateUniqueObjectAndEntity( "LightingControl", "LightingControl" );
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IObjectUtils::CreateUniqueObjectAndEntity( "InputManager", "InputManager" );
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IObjectUtils::CreateUniqueObjectAndEntity( "PhysicsManager", "PhysicsManager" );
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IObjectUtils::CreateUniqueObjectAndEntity( "PerceptionManager", "PerceptionManager" );
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IObjectUtils::CreateUniqueObjectAndEntity( "BehaviorTreeManager", "BehaviorTreeManager" );
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IObjectUtils::CreateUniqueObjectAndEntity( "BlackboardManager", "BlackboardManager" );
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PerModuleInterface::g_pSystemTable->pLogSystem->Log(eLV_COMMENTS, "Created Objects\n");
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}
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};
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REGISTERSINGLETON(MainObject, true);
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