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92 lines
3.3 KiB
92 lines
3.3 KiB
// |
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// Copyright (c) 2010-2011 Matthew Jack and Doug Binks |
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// |
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// This software is provided 'as-is', without any express or implied |
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// warranty. In no event will the authors be held liable for any damages |
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// arising from the use of this software. |
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// Permission is granted to anyone to use this software for any purpose, |
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// including commercial applications, and to alter it and redistribute it |
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// freely, subject to the following restrictions: |
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// 1. The origin of this software must not be misrepresented; you must not |
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// claim that you wrote the original software. If you use this software |
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// in a product, an acknowledgment in the product documentation would be |
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// appreciated but is not required. |
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// 2. Altered source versions must be plainly marked as such, and must not be |
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// misrepresented as being the original software. |
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// 3. This notice may not be removed or altered from any source distribution. |
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#include "../../RuntimeObjectSystem/ObjectInterfacePerModule.h" |
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#include "../../Systems/SystemTable.h" |
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#include "../../RuntimeObjectSystem/IObjectFactorySystem.h" |
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#include "../../Systems/ILogSystem.h" |
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#include "../../RuntimeObjectSystem/ISimpleSerializer.h" |
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#include "../../RuntimeObjectSystem/IObject.h" |
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#include "IObjectUtils.h" |
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#include "IGameManager.h" |
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class MainObject: public IObject |
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{ |
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public: |
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MainObject() |
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{ |
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} |
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~MainObject() |
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{ |
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if (!IsRuntimeDelete()) |
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{ |
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// Delete all created objects |
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delete IObjectUtils::GetUniqueObject( "BlackboardManager" ); |
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delete IObjectUtils::GetUniqueObject( "BehaviorTreeManager" ); |
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delete IObjectUtils::GetUniqueObject( "PerceptionManager" ); |
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delete IObjectUtils::GetUniqueObject( "PhysicsManager" ); |
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delete IObjectUtils::GetUniqueObject( "InputManager" ); |
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delete IObjectUtils::GetUniqueObject( "LightingControl" ); |
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delete IObjectUtils::GetUniqueObject( "CameraControl" ); |
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delete IObjectUtils::GetUniqueObject( "FPSCounter" ); |
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delete IObjectUtils::GetUniqueObject( "CompilingNotification" ); |
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delete IObjectUtils::GetUniqueObject( "GameManager" ); |
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delete IObjectUtils::GetUniqueObject( "MainMenu" ); |
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} |
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} |
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virtual void Serialize(ISimpleSerializer *pSerializer) |
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{ |
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} |
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virtual void Init( bool isFirstInit ) |
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{ |
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if (isFirstInit) |
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{ |
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CreateObjects(); |
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} |
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} |
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private: |
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void CreateObjects() |
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{ |
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// Construct unique objects (managers, util objects, etc) |
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IObjectUtils::CreateUniqueObject( "MainMenu" ); |
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IObjectUtils::CreateUniqueObjectAndEntity( "CompilingNotification", "CompilingNotification" ); |
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IObjectUtils::CreateUniqueObjectAndEntity( "GameManager", "GameManager" ); |
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IObjectUtils::CreateUniqueObjectAndEntity( "FPSCounter", "FPSCounter" ); |
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IObjectUtils::CreateUniqueObjectAndEntity( "CameraControl", "CameraControl" ); |
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IObjectUtils::CreateUniqueObjectAndEntity( "LightingControl", "LightingControl" ); |
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IObjectUtils::CreateUniqueObjectAndEntity( "InputManager", "InputManager" ); |
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IObjectUtils::CreateUniqueObjectAndEntity( "PhysicsManager", "PhysicsManager" ); |
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IObjectUtils::CreateUniqueObjectAndEntity( "PerceptionManager", "PerceptionManager" ); |
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IObjectUtils::CreateUniqueObjectAndEntity( "BehaviorTreeManager", "BehaviorTreeManager" ); |
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IObjectUtils::CreateUniqueObjectAndEntity( "BlackboardManager", "BlackboardManager" ); |
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PerModuleInterface::g_pSystemTable->pLogSystem->Log(eLV_COMMENTS, "Created Objects\n"); |
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} |
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}; |
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REGISTERSINGLETON(MainObject, true); |